Pack · v0.1.0
Unreal C++ TDD
Unreal C++ TDD: AGENTS.md, CLAUDE.md, 4 Cursor rules, 7 skills and templates for AI coding agents.
About this pack
Instructions that make AI coding agents (Claude Code, Cursor, Codex, Copilot, any AGENTS.md-aware tool) work test-first in an Unreal Engine C++ project: red → green → refactor with the Automation Framework.
What is inside (23 files)
- .cursor/rules/00-tdd-loop.mdc
- .cursor/rules/10-test-files.mdc
- .cursor/rules/20-ue-cpp.mdc
- .cursor/rules/30-build-run.mdc
- AGENTS.md
- CLAUDE.md
- CONTRIBUTING.md
- LICENSE
- README.md
- docs/SOURCES.md
- docs/STARTER_CHECKLIST.md
- scripts/run-ue-tests.ps1
- scripts/run-ue-tests.sh
- skills/build-and-run-tests/SKILL.md
- skills/functional-and-gauntlet-tests/SKILL.md
- skills/mocking-seams-uobject-actors/SKILL.md
- skills/module-layout/SKILL.md
- skills/refactor-with-green-tests/SKILL.md
- skills/ue-automation-spec-setup/SKILL.md
- skills/write-failing-test-first/SKILL.md
- templates/Example.spec.cpp
- templates/MyGame.Build.cs.snippet
- templates/MyGameTests.Build.cs
Good to know
- How do I get it?
- Sign in, add it to your library, then download the zip from My library. Links are short-lived; you can re-download any time.
- Does it work with my agent?
- Packs use plain AGENTS.md, CLAUDE.md, Cursor rules and SKILL.md files, so any agent that reads those formats can use them.
- Are claims verified?
- Unverified items are labelled [UNVERIFIED] inside each pack. Not affiliated with any tool or engine vendor.