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Pack · v0.1.0

Unreal C++ TDD

Unreal C++ TDD: AGENTS.md, CLAUDE.md, 4 Cursor rules, 7 skills and templates for AI coding agents.

About this pack

Instructions that make AI coding agents (Claude Code, Cursor, Codex, Copilot, any AGENTS.md-aware tool) work test-first in an Unreal Engine C++ project: red → green → refactor with the Automation Framework.

What is inside (23 files)

  • .cursor/rules/00-tdd-loop.mdc
  • .cursor/rules/10-test-files.mdc
  • .cursor/rules/20-ue-cpp.mdc
  • .cursor/rules/30-build-run.mdc
  • AGENTS.md
  • CLAUDE.md
  • CONTRIBUTING.md
  • LICENSE
  • README.md
  • docs/SOURCES.md
  • docs/STARTER_CHECKLIST.md
  • scripts/run-ue-tests.ps1
  • scripts/run-ue-tests.sh
  • skills/build-and-run-tests/SKILL.md
  • skills/functional-and-gauntlet-tests/SKILL.md
  • skills/mocking-seams-uobject-actors/SKILL.md
  • skills/module-layout/SKILL.md
  • skills/refactor-with-green-tests/SKILL.md
  • skills/ue-automation-spec-setup/SKILL.md
  • skills/write-failing-test-first/SKILL.md
  • templates/Example.spec.cpp
  • templates/MyGame.Build.cs.snippet
  • templates/MyGameTests.Build.cs

Good to know

How do I get it?
Sign in, add it to your library, then download the zip from My library. Links are short-lived; you can re-download any time.
Does it work with my agent?
Packs use plain AGENTS.md, CLAUDE.md, Cursor rules and SKILL.md files, so any agent that reads those formats can use them.
Are claims verified?
Unverified items are labelled [UNVERIFIED] inside each pack. Not affiliated with any tool or engine vendor.

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